Can you survive An Unholy Return: The 31 Games of Halloween?
- DAILY REVIEWS -
Review Crew
Shadowrun: What Did Critics Think at the Time?
By Cyril Lachel     |   Posted on August 06, 2013   |   Episode 2 (Show Archive)  

   
This is Review Crew, the MetaCritic for classic game magazines. In each episode we'll get to the bottom of what critics thought of classic games at the time. Did they pan your favorite game? Did they love something terrible? Find out every TUESDAY and SATURDAY when we debut new episodes of Review Crew. And don't forget to subscribe to the Defunct Games YouTube channel for more content!



Last month saw the release of Shadowrun Returns, the long-overdue reboot of the popular 1990s pen and paper role-playing series. This marks the first Shadowrun game since the 1997 Sega CD game, assuming you're like me and you don't count that misguided first-person shooter from a few years back.

For a brief moment, back in the 1990s, Shadowrun was a big deal. There were even competing Shadowrun games on the two dominant 16-bit systems. In fact, to celebrate the release of Shadowrun Returns, let's take a few minutes to see what the critics thought of Shadowrun on the Super NES and Sega Genesis. Which did they like more? Let's find out ...

WHAT DID THE CRITICS SAY?

(NOTE: Each game featured in Review Crew must have at least seven unique reviews, including a score. Not every review is listed below, as we've selected only a handful to represent the consensus. Still confused? Check out the Review Crew introduction video.)

GENESIS VERSION

ELECTRONIC GAMING MONTHLY (Issue #59)
9 out of 10

"Shadowrun incorporates action with RPG role- playing strategies. This one is pretty engrossing with excellent overhead action sequences, and plenty of areas to explore. Fans of the role-playing system will definitely want this." -Ed

GAMEPRO (July 1994)
4 out of 5

"RPG fans can rejoice, because Shadowrun for the Genesis plays more like a traditional RPG than its SNES counterpart. If you like that kind of methodic character development and consistent gameplay, then this is for you. Or if you're tired of seeing knights, castles and dungeons, then walk to the seamy side of the city and run with these Shadows." -Lawrence of Arcadia

MEAN MACHINES SEGA (Issue #20)
83% out of 100

"The greatest problem with Shadowrun is that it is so hard to become an accomplished 'Runner. It takes absolutely ages and performing the menial tasks required soon gets more than a little dull. This is in direct contradiction to the scenario and game world, though. Shadowrun's world is a bleak and dingy place where danger lurks around every corner, and the game's small graphics convey this perfectly. A little more excitement would have made Shadowrun a Cyberpunk classic, but this is more Bland Runner than Blade Runner." -Steve
SUPER NES VERSION

GAMEPRO (April 1993)
5 out of 5

"Shadowrun is a very entertaining and fairly addictive RPG. Since you start out just as much in the dark (no pun intended) as your main character, you'll enjoy solving the mysteries and weaving through the intricate plot twists. There's enough adventure and challenge here for any die- hard RPG fan. You leave this game with the sneaking suspicion that you're being follow." -Scary Larry

DIE HARD GAME FAN (June 1993)
89% out of 100

"An action RPG with a dark side! Shadowrun is an involving and graphically pleasing journey with a mobid twist. Data East has created a unique new type of action role-playing that should attract thousands of the new over-20 gamers. Good job!" -Skid

SUPER PLAY (Issue #10)
85% out of 100

Seattle, 2050. The Government has collapsed, corrupt conglomerates dominate the commercial sector, and the bad news: you've just been murdered by a gang of thugs. If you can cope with the size and cerebral nature of the puzzles, then Shadowrun is a very playable and enjoyable game." -Andy Lowe

ELECTRONIC GAMING MONTHLY (Issue #45)
6 out of 10

"Although the story moves quite slow, I was able to appreciate the detail built into this RPG. While the graphics were only average, this is typical of this gengre. I had hoped that the sounds would have been better but the quest is the most important part of the game and Data East did a good job in delivering the goods." -Steve
MORE RECENT DEFUNCT GAMES ARTICLES ...


EGM'S BEST REVIEWED GAMES OF 1989

Mario, Mega Man, Lolo & More!
NINTENDO POWER'S FAV SNES GAMES

The Best Reviewed 16-Bit Games!



STEAM REVIEW

Riptale
STEAM REVIEW

Missile Cards
STEAM REVIEW

The Crow's Eye

comments powered by Disqus