Episode #37 - Did you know that Sally Field has conquered more than just movies, television and music? After going head-to-head with Ganon, the former Flying Nun also conquered the world of Hyrule. See what makes this two-time Oscar-winning actress a retro gamer, and why it caught Entertainment Weekly off guard. In our opinion, Sally Field is a retro gamer ... and here's the proof!
Episode #13 - Just in time for Christmas 2006, Burger King released three games for only $4 a piece with a value meal. Those games were playable on either the Xbox or Xbox 360 and saw the still-creepy-looking Burger King laying siege to three different genres. As far as adver-gaming is concerned, the games were okay for the asking price, but the question here is which one of the three reigns supreme. I will be judging the games based on the aesthetics, gameplay, and how well they advertise Burger King. Look sharp; we have an audience with the King.
September 22, 2014
Episode #98 - Before striking gold in the arcades with Virtua Fighter, Sega developed a 2D fighting game inspired by the likes of Street Fighter II and Mortal Kombat. Eternal Champions was hyped up as the next big thing, but didn't capture the attention of gamers quite like the competition. Did critics enjoy this time traveling fighting game, or did Eternal Champions get knocked out in the first round? We dig through old issues of GamePro, Mean Machines Sega, Electronic Gaming Monthly, Video Games, Die Hard Game Fan, Official Sega Magazine and Game Informer for the answers.
Episode #9 - Welcome back to another exciting episode of YOLO, the show where we see how far Cyril Lachel can get in a single life. Today we're taking a look at Batman Returns for the Atari Lynx. This was not only one of Atari's most popular portable games, but a pack-in for the system. How far can Cyril go beating up circus freaks? Find out now on this brand new episode of YOLO.
Episode #824 - With an equal amount of action and strategy, CastleStorm is unlike anything I've seen before. Between commanding an army, firing projectiles and trying to destroy the enemy castle, Zen Studio's newest PS4 game can sometimes feel like a juggling act. But even with everything going on at once, CastleStorm is rarely frustrating and always funny. Not since Rampart has destroying castle been this much fun.
Episode #825 - Flockers takes its inspiration from Lemmings, the 1991 Amiga game that changed puzzlers forever. Team 17's newest game won't be nearly as influential, as it's marred by poor controls and frustrating trial and error gameplay. Some may get a kick out of seeing the sheep die in all kinds of gruesome ways, but the gore can't make up for the game's many shortcomings.
Episode #1 - Get ready for a low-tech trivia challenge that will put your video game knowledge to the test. This is Continue: The Game, a fun new way to feel like a moron while staring at a computer screen. Today's episode is all about classic video game magazines, something that we spend a lot of time talking about on Defunct Games. Can you tell me when each of these issues came out? Test your knowledge now with this debut episode of Continue: The Game.
Episode #1 - Fact: Defunct Games updates every single day. Unfortunately, it's also a fact that you're busy and may not visit the site as regularly as you should. Well don't worry, because this is Defunct Games Magazine, a visual way to make sure you don't miss a thing. Below you will find an interactive cover that allows you to choose from a whole week of great articles, videos and reviews.
Episode #97 - Based on a1 985 arcade game, Road Avenger for Sega CD was a full-motion video game in the vein of Dragon's Lair and Space Ace. This time around players take "control" of a sports car and battle an evil biker gang. Were critics still into FMV in 1993, or did Road Avengers finish last? We dig through old issues of Electronic Gaming Monthly, Mean Machines, GamePro, Mega Play, Mega and Sega Force for the answers.
Episode #8 - Welcome back to another exciting episode of YOLO, the show where we see how far Cyril Lachel can get in a single life. Today we're looking at one of the best ninja games of all time -- Ninja Spirit. This early TurboGrafx-16 title has a fun gimmick and four upgradeable weapons. But does that mean I can beat the game on a single life? Find out in this episode of YOLO.
September 18, 2014
Episode #1 - Ever wonder what Final Fantasy would be like if it starred George Clooney and looked like a cheesy direct-to-TV science fiction movie? This gorgeous piece of art is just another reason why I love Video Games & Computer Entertainment. See what I'm talking about in this very first episode.
Episode #1 - Kids today have it so easy. Back in my day we had real problems. For example, game journalists would go out of their way to point out every single drop of blood. Don't believe me? Check out how EGM2 covered Samurai Shodown back in the mid-1990s, and see why it was so hypocritical!
Episode #96 - You can't go wrong with Super Mario Kart. No matter what console it's on, a good time is guaranteed when you're throwing turtle shells and racing on rainbow roads. But that wasn't a given back in 1992. Did critics instantly fall in love with Mario Kart, or were they more interested in a sequel to F-Zero? We dig through old issues of Electronic Gaming Monthly, GamePro, Super Play, Game Players, Nintendo Magazine System, N-Force and Nintendo Power for the answers.
Episode #1202 - Adam Wallace returns with yet another Intellivision review. This time he's looking at one of the best multiplayer games for the system, Frog Bog. Does he prefer this over the Atari 2600 game Frogs and Flies? Find out when you read Adam's full review of Frog Bog for Intellivision.
Episode #36 - So far September has brought disappointing reviews for one of the biggest releases of the year, more fallout from faux-scandals and a lot of talk about the new Smash Bros. game. But that wasn't the case twenty years ago. Leave today's hot topics behind and take a trip to 1994, back when the newsstand was full of game magazines. Journey with us as we flip through old issues of Electronic Gaming Monthly, GamePro, Mean Machines Sega, Game Informer and Super Play to see what everybody was talking about in September 1994.
Episode #12 - Today we're taking a trip back to World War II, courtesy of Capcom. This is a series that brought the violent skies over the Pacific to life, spawning a number of sequels and ports. The Nintendo Entertainment System had both 1942 and 1943: The Battle of Midway, so the question that has to be asked at this point is witch one was better? Or were they basically the same game repackaged and sold under slightly different titles? I will take a closer look at both games and decide once and for all which WWII shooter is best.
Episode #95 - Long before developers perfected the use of polygons, there was Hard Drivin'. This "realistic" arcade driving simulator won over players with its unique cabinet design and unusual look. Tengen quickly brought the game to the Genesis, a system lacking hardware scaling and rotating effects. Did critics enjoy this home conversion, or did Hard Drivin' crash and burn on consoles? We dig through old issues of GamePro, Mega Play, Sega Pro, Sega Force, Computer + Video Games, Raze, Mean Machines Sega and MegaTech for the answers.
Episode #1201 - Get ready for fast-paced karate action on the go, because it's time to talk about Kung Fu Master for the Game Boy. This is yet another example of Irem getting the most out of Nintendo's limited hardware. What's more, it proves that great beat-em-ups exist on the black and white portable. Read Cyril's full review of Kung Fu Master for Nintendo Game Boy.
Episode #7 - Welcome back to another exciting episode of YOLO, the show where we see how far Cyril Lachel can get in a single life. Today we're looking at Kung Fu Master for the Game Boy. This is a sequel to the arcade and NES classic. Learn all about the history of Kung Fu Master and see how far Cyril can get in this brand new episode of YOLO.
Episode #823 - No matter if you're playing on the PlayStation 4, PS Vita or PS3, KickBeat is a charming music game with a lot of character. The fights are fun to watch and the gameplay is both simple and addictive. Too bad the whole thing is brought down by a crummy soundtrack and the removal of the import mode.
Episode #55 - Rev up that motor, because this week Review Crew will be looking at three very different racing games and very unique consoles. Up first it's Hard Drivin', simulation racing in a time before Gran Turismo. Then on Wednesday we'll see what critics thought of the very first Super Mario Kart on the Super NES. And we finish off the week with a full-motion video racing game. You won't want to miss what critics thought of Road Avengers for Sega CD. All that is coming this week on Review Crew.
September 12, 2014
Episode #94 - After annual sequels on the Nintendo Entertainment System and Game Boy, it was only a matter of time before Capcom brought the Blue Bomber to the Super NES. Mega Man X is a futuristic spin-off with a brand new cast of characters and bosses, all based on different types of animals. Were critics on board with all these changes, or had they finally grown sick of the Mega Man formula? We dig through issues of GamePro, Game Players, Electronic Gaming Monthly, Die Hard Game Fan and Super Play to find the answers.
Episode #822 - Not to be confused with the similarly titled PlayStation 2 game from 2002, Run Like Hell! is another solid entry in the endless runner sub-genre. Although players are tasked with little more than jumping and sliding, this action game requires skill to make it through the always-changing levels. Too bad the whole thing is marred by microtransactions and what some will likely view as insensitive imagery.
Episode #1 - In this episode we'll be taking a look at Die Hard Game Fan, a 1990s magazine best known for their hyperbolic reviews and undying love for certain companies. They also had a thing for clashing colors and obnoxious designs. You could almost hear the critics hyperventilating about the newest must-own game. Here is what would happen if Die Hard Game Fan decided to review Destiny, Velocity 2X, Wolfenstein: The New Order, Mario Kart 8 and TxK.
September 11, 2014
Episode #81 - Although everybody agreed that Mega Man was a great game, nobody seemed sure how to draw the guy. This was true in both the United States and Europe, where Capcom tried a number of different art styles before settling on one that worked. To help celebrate Mega Man Week over at Review Crew, we've decided to compare the first five installments to see what country comes out on top. It's America vs. Europe in the Mega Maniest episode of Cover Critic yet.
Episode #5 - Welcome to Interview Reenactment Theater, where we recreate some of the greatest video game interviews of all time. Today's episode reenacts Next Generation magazine's 1996 interview with Dave Perry, the personable developer behind Earthworm Jim, Disney's Aladdin and Cool Spot. What does Dave think of the oft-delayed Nintendo 64? Find out in this brand new episode of Interview Reenactment Theater.
September 10, 2014
Episode #93 - After seeing what critics thought of the first two Mega Man games, it's time to turn our attention to his first Game Boy title -- Mega Man in Dr. Wily's Revenge. By taking several levels and bosses from previous console releases, this portable action game acts like a Mega Man's Greatest Hits album. Will critics love the Blue Bomber even when he's in black and white, or is this one franchise that should have stayed on the Nintendo Entertainment System? We dig through old issues of Electronic Gaming Monthly, Nintendo Power and GamePro for the answers.
Episode #58 - If you live in the United States, then you have no excuse not to celebrate the Sega Dreamcast's 15th anniversary. And even if you live in another part of the world, you can join in on the fun because the ninth of September ("9.9.99") is still a cool date. Join us as we look back at Sega's cryptic marketing strategy and see if it helped or hurt the console launch. Get ready for weird, because today we're going to decipher Sega's confusing marketing strategy.
September 08, 2014
Episode #92 - We kick off Mega Man Week with a look at one of the Blue Bomber's most beloved entries -- Mega Man 2. Featuring such baddies as Wood Man, Metal Man, Heat Man and Crash Man, this is always the game fans list as their favorite 8-bit Mega Man adventure. Did critics agree when they reviewed it back in 1989? We dig through old issues of Computer + Video Games, Nintendo Magazine System and Electronic Gaming Monthly to find the answers.
Episode #54 - Get ready to spend the week battling robot bosses and collecting their powers, because we'll be spending the next seven days talking about Mega Man. This is one of the most requested games, and the Review Crew will not disappoint. Did critics love Mega Man 2, Mega Man in Dr. Wily's Revenge and Mega Man X when they first came out? Find out when you spend a week with Defunct Games.
Episode #3 - These are the patch notes for the month of September and year 2014. Below you will find a very simple list of additions and changes made to Defunct Games, in case you like to keep up on what we do around the site. Feel free to get a hold of us on Twitter if you have any questions about these notes. Thank you for taking interest in what happens at Defunct Games.
Episode #91 - Thanks to the NFL 2K series, Sega is known for producing great football games. But that wasn't always the case. Today we're going to take a trip back to 1991 and look at Sega's first 16-bit NFL game. Did critics love this game as much as John Madden Football, or was it a last second fumble? We dig through old issues of GamePro, Mega Play, CVG, Video Games & Computer Entertainment, and Sega Pro for the answers.
Episode #821 - Depression Quest may not be the most uplifting game of the year, but it's something everybody should experience. Told as a text adventure, this is an incredibly personal journey into the world of depression. Best of all, the game can currently be played for free. Although it's not much to look at, Depression Quest is worth your time.
Episode #820 - With a memorable cast and a great sense of style, One Piece: Ultimate World Red manages to defy the odds and show us that anime games can be a lot of fun. This action-packed brawler rewards fans with a brand new story, exciting gameplay and all kinds of over-the-top moments. Best of all, this is the type of game anybody can enjoy, even those of us who have never seen a single episode of the anime.
Episode #4 - Welcome to Interview Reenactment, where we recreate some of the greatest video game interviews of all time. Today's episode reenacts a surprisingly confrontational interview between Nintendo chairman Howard Lincoln and Next Generation magazine. This interview takes place in the mid-1990s, when Nintendo's luck was beginning to run out. In a defensive position, Howard Lincoln explains their strategy to once again become the biggest player in the video game industry. Does Nintendo have a clue? Find out when you listen to this brand new episode of Interview Reenactment.
September 03, 2014
Episode #90 - After a quarter century, it's hard to think of a time without yearly John Madden Football installments. This was the case in 1990, when Electronic Arts finally conquered the console market with Madden's first appearance on Sega Genesis. Was it love at first sight? We dig through old issues of GamePro, Electronic Gaming Monthly, Raze, CVG, Mega Play, and Video Games & Computer Entertainment to the answers.
Episode #819 - As a sequel, Velocity 2X does a great job of expanding on the ideas of the original. As both an overhead shoot-em-up and side-scrolling action game, FuturLab's newest title seems to do it all. Unfortunately, constantly switching perspectives ultimately hurts the pacing and sometimes felt like filler. If you can get beyond that minor complaint, you'll discover that Velocity 2X is an immediately addictive shooter with a lot of replay value.
September 01, 2014
Episode #89 - Before we dive into the serious NFL games, we wanted to ease our way into pigskin-themed week with Mutant League Football. This ghoulish creation marked a departure for Electronic Arts, who up until that point had been focused on creating realistic sports simulators. Did critics enjoy this nightmarish football game, or did they rip it to shreds? We dig through old issues of Die Hard Game Fan, Electronic Gaming Monthly, Mean Machines Sega and GamePro for the answers.