Episode #1025 - Although it gets a lot of the customization and role-playing right, UnEpic is a game plagued by stiff combat and some of the most maddening boss fights of the year. It's funny at times, but that isn't enough to make up for the bad checkpointing and frustrating enemies. Some may find the extreme challenge and old school quirks to be endearing, but Daniel's adventure didn't click for me.
Episode #1024 - While it may look simple, Hyper Bounce Blast offers a wildly addictive gameplay mechanic that sees players bouncing off walls and jumping on enemies. It's a clever gimmick that is unlike any other shoot-em-up I've seen before and is worth the price of admission alone. That said, the 30 stages are over too soon and I wish there were more power-ups to play around with. But even though it never fully reaches its potential, Hyper Bounce Blast is a fun and unique 2D shooter.
Episode #19 - To help celebrate the brand new movie, we're taking a look back at the X-Men series during the 16-bit era. Join us as we analyze what magazines like Electronic Gaming Monthly, GamePro, Next Generation, Super Play and CVG thought of X-Men games released by Sega, Capcom and LJN. Which 16-bit game comes out on top? Find out as we explore X-Men in 16-Bits.
Episode #1023 - She Wants Me Dead squanders a unique concept by recycling too many platformer cliches. The idea of a cat taking revenge on her selfish owner is rife with possibilities, yet we're left with a generic action game with loose controls. She Wants Me Dead delivers the sadistic challenge, but not the fun.
Episode #1022 - While it's not the kind of game you'll want to play for hours on end, My Night Job is a lot of fun in short bursts. The mansion is overflowing with secrets and surprises, and I can imagine a competitive high score scene rising out of this action game. Unfortunately, the great throwback visuals and cheeky sense of humor is overshadowed by technical difficulties and a heavy dose of repetition. My Night Job isn't very deep and might not stick with you for very long, but at least it's better than working a real night job.
Episode #1021 - While not as deep as Hitman or Metal Gear Solid V, Shadwen delivers a fun and fast-paced stealth experience with a compelling story and accessible gameplay. It also innovates on the genre by giving players control over moving time forwards and backwards, something I would like to see incorporated into more stealth action games.
Episode #1020 - Life Goes On: Done to Death takes a killer concept and turns it into a fun little puzzler. It's never as challenging as I would have liked and it only takes the theme so far, but this charming PS4 platformer gets nearly everything else right.
Episode #16 - Despite being one of the most-beloved video game characters of all time, Mario has found his way into some real stinkers. Ten years ago, GamePro magazine attempted to create a list of Super Mario's lowest moments. They failed. We're digging through all ten "sellout moments" to reveal GamePro's inconsistencies. Their list of terrible Super Mario games will shock you!
Episode #1019 - Although Sega hasn't added anything to this PlayStation 4 port, Valkyria Chronicles Remastered remains an exciting mix of third-person shooting and strategy role-playing. The lengthy quest can be a bit wordy at times, but that doesn't overshadow the great visuals and fun missions. Even if this isn't a genre you normally enjoy, Valkyria Chronicles may be fast-paced enough to change your mind.
Episode #1018 - Although the story never fully gripped me and too much of the game is spent in boring underground locations, I still had a lot of fun puzzle solving my way through INFRA's lengthy campaign. There's more than enough content here for a single game, so I'm curious to see how big the second chapter ends up being. But even if you never get to the forthcoming episode, INFRA offers plenty of bang for the buck.
Episode #1017 - Not even a silly premise can save Coffin Dodgers from being one of the worst racing games of the year. From the bland designs to the questionable selection of weapons, this brand new kart racer is one missed opportunity after another. And even if you can get past how disconnected everything is to the general theme, you're still left with an incredibly average racing game with terrible handling and cheap A.I.
Episode #1016 - Inspired by games like Resident Evil and Alone in the Dark, Back in 1995 attempts to take the survival horror genre back 20 years. While it nails the look, the limited scope and repetitive puzzles make for a lackluster experience. What's more, this Steam game is a stark reminder that there's a reason why everybody stopped using tank controls.
Episode #1014 - At long last, PlayStation 4 owners have a chance to discover WayForward's 2014 platformer, Shantae and the Pirate's Curse. With charming visuals, sharp writing and a lot of intricate dungeons to overcome, this throwback action game is still worth playing. Too bad the adventure all but ignores Shantae's genie half in favor of the usual Metroidvania-style upgrades.
Episode #1015 - While it never reaches the level of Journey to the Center of the Earth or even Twenty Thousand Leagues Under the Sea, Azkend 2: The World Beneath makes good use of the Jules Verne influence. The story is compelling and the artwork is gorgeous, though you've seen the match-three gameplay before. It's not especially deep or original, but, for a brief moment, this puzzle game reminded me of why I liked this genre in the first place.
Episode #1013 - The Chinese Room has created a gorgeously realized world and a compelling mystery. While those looking for anything resembling action will be bored by the experience, I was fully raptured by the story and performances. Unfortunately, the Everybody's Gone to the Rapture is marred by an unstable frame rate and a few questionable design decisions.