Review Crew #30 - If you're going to launch a system, you better have games that show off its power. Pilotwings was Nintendo's secret weapon for the 16-bit Super NES. It did what the Genesis couldn't, creating a realistic 3D environment with impressive scaling and rotating effects. With airplanes, jetpacks, parachutes and more, Pilotwings was a sight to behold in 1991. But what did Electronic Gaming Monthly, GamePro, Super Play, Nintendo Power and other classic magazines think of this tech demo when it first came out? We dig through these old magazines to find the answer!
Nintendo Power Uncovered #39 - After yesterday's episode of Review Crew, I was eager to dig into this week's Mario Paint-enhanced issue of Nintendo Power. If any cover is going to bring back the creativity found in the early days, then it's going to be Mario Paint. It's a game about being creative, how can Nintendo screw this one up?
Rest in Pixels #11 - Look, up there in the sky, is it a bird, is it a plane, is it ... oh, it's just a plane. Actually, it's the Red Baron and Blue Max, the stars of Sky Kid. After a successful run in the arcades, Namco brought this colorful shooter home to the Nintendo Entertainment System. But look out, because fighting World War I can be hazardous to your health. Find out why this Rest in Pixels episodes is surprisingly realistic. This is how the Red Baron dies.
Review Crew #29 - After the lackluster launch of the Super Scope in 1992, Nintendo was eager to try out another intriguing accessory -- a standard computer mouse. While not exactly a conventional game, Mario Paint still offered 16-bit players a lot of fun things to create. Like the title suggests, gamers of all ages can use the mouse to draw works of art, compose funky music and even make an animated movie. But what did critics think of this unorthodox tool? We check in with Electronic Gaming Monthly, N-Force, Super NES Buyers Guide, Super Play and more for the answer!
Review Crew #28 - Everybody knows that Sonic the Hedgehog was a hit with critics and consumers alike. Electronic Gaming Monthly said the Genesis game was better than Super Mario World and the 16-bitter earned an average 90% in Monday's episode of Review Crew. But what about the sequel? Could it be that everybody was sick of Sonic by 1993? We answer this question by looking at old issues of Electronic Gaming Monthly, GamePro, Game Informer, Sega Force and more. See what critics thought of Sonic the Hedgehog 2 in this brand new episode of Review Crew.
Are you somebody who likes to act? Do you own a quality microphone? Are you reading this right now? Then you may be the person we're looking for! Defunct Games is looking for friendly people who have an interest in voice acting. Over the next few months, we'll be launching several new audio shows that require many different types of voices. I'm talking big voices, small voices, male voices, female voices ... just about any voice you can bring.
Next Generation Uncovered #4 - Admit it; you've started to lose faith in Next Generation Uncovered. The first three covers have been disappointing; with the highest rating cover scoring a mere B-. Sure, the online gaming design was awesomely awful, but it's hard to get too excited about a simple PlayStation photo. But don't worry, because some of the best shows of all time started a little shaky. Go back and watch the first season of Star Trek: The Next Generation or Buffy the Vampire Slayer and you'll see that sometimes a show needs a few episodes to find its footing.
Rest in Pixels #10 - Sick of game franchises with annualized sequels? You can blame Capcom for that, as they milked the most out of Mega Man sequels on the Nintendo Entertainment System. But back before the world rolled its eyes at Gyro Man, the Blue Bomber was a well-respected action series known for being punishingly difficult. Knowing that players would die countless times, Capcom wisely chose to add one of the most memorable death sequences in video game history. This is how Mega Man dies.
Review Crew #27 - For years, Sonic CD was considered the lost game in the Sonic the Hedgehog franchise. Originally released on the Sega CD, this Sonic sequel sold well on a system that almost nobody owned. And despite numerous 16-bit compilations, Sonic CD was never given its due. All that changed in 2011, when Sega finally ported the game to Xbox Live Arcade and PlayStation 3. What did Die Hard Game Fan, GamePro, Electronic Gaming Monthly and other classic magazines think of Sonic CD twenty years ago? Read on, because the answer may surprise you.
Rest in Pixels #9 - Think Ghouls 'N Ghosts is unfair? Then clearly you haven't played Ninja Gaiden, one of the trickiest action games to hit the 8-bit Nintendo Entertainment System. It's your typical story of boy meets girl, girl shoots boy, boy travels to Central America to rescue his father, boy falls in love with the girl that shot him. But maybe this story has a sad ending. This is how Ryu Hayabusa dies.
Review Crew #26 - After striking out with Wonder Boy and Alex Kidd, Sega needed a mascot character that could finally take on Super Mario. What's more, the Genesis needed a game that could challenge Nintendo's upcoming Super NES. Sega's prayers were answered with the release of Sonic the Hedgehog, an instantly likeable mascot that is still getting work today. But what did Electronic Gaming Monthly, GamePro, CVG, Mean Machines and other old school magazines think of Sonic at the time? And more importantly, did they like Sonic more than Super Mario World? The answer may surprise you!
Who Wore It Best #2 - It's Sonic the Hedgehog week at Defunct Games! To help honor the once-great platforming hero, we're going to take a look back at the early years of Sonic the Hedgehog magazine covers. In this episode of Who Wore it Best, I will be ranking the best and worst Sonic-themed designs. This includes magazines from both the United States of America and Europe, all released between 1991 and 1995. See if you agree when we play Who Wore It Best: Sonic the Hedgehog Edition!
Review Crew #25 - You just woke up in the middle of a futuristic jungle with a bad case of amnesia. It sounds like you're playing Flashback: The Quest for Identity, the 16-bit action game that set the high water mark for rotoscoped animation. But what did GamePro, Electronic Gaming Monthly, Nintendo Power, SNES Force, Mega Play and other old school magazines think of this game back in the early 1990s? Get ready to find out, because today's episode is looking at one of the best adventure games of all time -- Flashback!
Rest in Pixels #8 - Known for its punishing difficulty, Ghouls 'N Ghosts still haunts the nightmares of old school gamers. But beyond its reputation, this 16-bit stunner was considered the first must-own game for the Sega Genesis. The arcade port even won Electronic Gaming Monthly's coveted Game of the Year award. But this isn't a story about Ghouls 'N Ghosts' accomplishments, because today we're looking at the darker side. This is how Sir Arthur dies.
Next Generation Uncovered #3 - After teasing us with Virtua Fighter 2 and the promise of online gaming, Next Generation finally gets around to a next generation console. Here it is, the Sony PlayStation; the machine that will eventually go on to beat Sega and Nintendo, becoming one of the most popular game systems of all time. Of course, Next Generation didn't know that at the time, so the question stands: Does PlayStation live up to the hype?
True to its name, Final Fantasy X/X-2 HD Remaster is an upgraded port one of the best Final Fantasy games of all time, and its much less interesting sequel. Jabs at Final Fantasy X-2 aside, this compilation offers a staggering amount of twists, turns and big moments. It also looks amazing on the PS Vita's screen. Tidus and company's big adventure will make you forget all about Lightning's return.
Review Crew #24 - Ninja games were a dime a dozen in the early 1990s. But even with so much competition, Ninja Spirit managed to stand out from the crowd. It's not just that this TurboGrafx-16 title was a perfect port of the hit arcade game, but also that it snagged some of the best reviews of 1990. Find out what Electronic Gaming Monthly, GamePro and VideoGames & Computer Entertainment thought of Ninja Spirit in this brand new episode of Review Crew!
Rest in Pixels #6 - When a secret religious cult kidnaps your girlfriend, what do you do? If you're Albatross, you go on a killing spree. This is Rolling Thunder, the popular action game starring a secret agent with a thing for high jumps. But this spy is known for more than just superhuman jumps, he also has one of the most dramatic deaths you'll ever see. This is how Albatross dies in Rolling Thunder.