Episode #75 - After showing up the mighty Final Fight, Streets of Rage returned with an even more explosive 16-bit sequel. Streets of Rage 2 featured a brand new look and a few fresh faces, making this Sega's biggest brawler yet. Were critics still excited by the beat-em-up genre in 1993, or were they more excited about the next Street Fighter installment? We dig through old issues of GamePro, Sega Force, Mean Machines, and Mega Play for the answers.
Episode #5 - Today we're looking at Streets of Rage, Sega's answer to Final Fight. Released in 1991, this Genesis brawler made critics completely forget about Capcom's Super NES launch line-up. But forget about Final Fight, because the real debate is whether Streets of Rage is a better name than Bare Knuckles. It's East vs. West in this new episode of Defunct Games Fights.
Episode #74 - After seeing the success of Double Dragon and Final Fight, nobody was surprised when Sega announced Streets of Rage for their 16-bit Genesis. What caught some by surprise is its quality, which managed to outperform Capcom's best known arcade brawler. This episode of Review Crew takes a look at what GamePro, Electronic Gaming Monthly, CVG, Sega Pro, MegaTech and other magazines thought of Streets of Rage back when it was first released.
Episode #73 - Get your motor runnin' and head out on the highway, because if you're looking for adventure in whatever comes your way, today's episode of Review Crew is for you. Long before they cornered the market with World of WarCraft, Blizzard created Rock 'N Roll Racing for the Super NES and Sega Genesis. It's a fast-paced racing game with a soundtrack that emulates some of the biggest classic rock hits of the 1970s. Did critics embrace this alien racing game, or did it crash and burn? We dig through old issues of Die Hard Game Fan, SNES Force, Super Play, Electronic Gaming Monthly and Nintendo Power to find the answers.
Episode #807 - With a likeable character, great puzzles and an intriguing world to explore, Oddworld: Abe's Oddysee - New 'n' Tasty! may be the most compelling adventure game currently available on PlayStation 4. Unfortunately, some gamers will be turned off by the game's deliberate play mechanics and the steep asking price. If you can get past these problems, you'll be rewarded with a quest that is as funny as it is long.
Episode #4 - Today we're looking at Bust-A-Move ... or should I call it Puzzle Bobble? First released in 1994, this was a competitive puzzle spin-off of Bubble Bobble, one of Taito's biggest hits. For whatever reason, the company decided to change the name from Puzzle Bobble to Bust-A-Move when moving it from Japan to the United States and Europe. Which name is better? We decide in this episode of Defunct Games Fights.
Episode #4 - Take a trip back in time as Defunct Games rates the best and worst Electronic Gaming Monthly covers of 1990. From Batman to Strider to Bart Simpson, 1990 was a year full of big names and even bigger games. It also had a lot of questionable cover art. See if you agree with this list of the best and worst EGM covers of 1990.
Episode #72 - After seeing the surprise success of Tetris, Nintendo was quick to capitalize on the puzzler's appeal. Their first stab at the Tetris-clone genre was Dr. Mario, which saw everybody's favorite plumber battling viruses with vitamins. Were critics thrilled to have another puzzler on the go, or did they reject Dr. Mario's medicine? We dig through old issues of Electronic Gaming Monthly, Raze, Nintendo Power and Nintendo Magazine System for the answers.
Episode #806 - Despite being a puzzle game with a very simple (albeit ingenious) gimmick, The Swapper manages to subvert expectations and tell one of the best science fiction stories of the year. Between its unique presentation and constantly evolving puzzles, this is one game I'll be talking about for some time to come. The Swapper is a masterpiece of design.
Episode #1199 - The song may say that Spider-Man can do whatever a spider can, but I'm not sure that's the case when it comes to Spider-Man on the Atari 2600. We've brought in Adam Wallace to get to the bottom of this mystery. Did he end up liking this game more than Superman? Find out when you read his full review of Spider-Man on the Atari 2600!
Episode #3 - Today we're looking at two of the most exciting racing games for the Nintendo Entertainment System -- Super Sprint and R.C. Pro-Am. One was a huge hit in the arcades, while the other is from the makers of Conker's Bad Fur Day. When it comes to old school 8-bit racing games, who crosses the finish line first? Find out when Josh Despain pits these two racers together in a new episode of Defunct Games Decides.
Episode #805 - Based on the 2003 game of the same name, Crimsonland is a fun four-player dual-stick shooter with sixty levels and a nice variety of baddies. Unfortunately, it's also insanely dull. The levels rarely change and the weapon drops can lead to a lot of frustrating deaths. The few good ideas are overshadowed by too many questionable design decisions to count.
Episode #71 - Forget the Teenage Mutant Ninja Turtles, because Zitz, Rash and Pimple are here to raise the bar for 8-bit brawlers. Developed by Rare and published by Tradewest, Battletoads transported players to a new world full of loveable characters, devious bad guys and hard-as-hell driving stages. Were critics into this beat-em-up when it first came out, or did the Turbo Tunnel get the best of them? We dig through old issues of GamePro, CVG, Nintendo Power and Electronic Gaming Monthly for the answers.
Episode #804 - Zombie Driver: Ultimate Edition plays out like a cross between Grand Theft Auto 2 and Choplifter. Players race around the city picking up survivors and avoiding the zombie hordes. It's a fun game with a surprising amount of content for fifteen dollars. Zombie Driver was good as an Xbox Live Arcade game, and even better on the Xbox One.
Episode #49 - Get ready for animated fun as we spend a full week celebrating an 86 year old movie star. No, I'm not talking about Adam West, but rather Mickey Mouse. Join everybody's favorite rodent as he journeys through castles and worlds full of illusions. See if people were still into Fantasia in 1991. All this happened this week on Defunct Games.
Episode #70 - Now that we've seen the best of Mickey Mouse on the Sega Genesis, it's time to see the worst. Forget Castle of Illusion and World of Illusion, because this time around Mickey Mouse gains magic powers in an adaptation of one of Disney's greatest animated films. Was this another winner for Sega, or have critics finally had enough of Mickey on the Genesis? We dig through old issues of GamePro, Electronic Gaming Monthly Mean Machines and other classic magazines for the answers.
Episode #2 - Welcome to a brand new episode of Defunct Games Fights, the show that isn't afraid to get to the bottom of classic video game arguments. Today we're looking at World of Illusion Starring Mickey Mouse and Donald Duck, the 16-bit follow-up to Sega's incredible Castle of Illusion. When it comes to the old school design, does the American cover art reign supreme or is the Japanese cover better?
Episode #3 - Take a trip back in time as Defunct Games rates the best and worst Electronic Gaming Monthly covers of 1989. From blown-up screenshots taken off of the TV to Fabio holding a sword, 1989 had a lot of questionable design decisions. See if you agree with this list of the best and worst EGM covers of 1989.
Episode #69 - After the success of Castle of Illusion and Land of Illusion, it was only a matter of time before Sega returned with more 16-bit Mickey Mouse. Released late 1992, World of Illusion saw Disney's popular mouse team up with Donald Duck for an even bigger adventure. Did critics love this sequel even more than the original, or was it a crushing disappointment? We dig through old issues of Mean Machines, GamePro, Sega Force and Mega for the answers.
Episode #1198 - Adam Wallace returns with another classic review. For the first time in 2014, he's tackling the Nintendo Entertainment System. Does LJN's version of The Uncanny X-Men live up to the comic book hype? Find out now when you read Adam's full review of X-Men on the NES.
Episode #1 - Welcome to a brand new episode of Defunct Games Decides, the show that isn't afraid to get to the bottom of classic video game arguments. Today we're looking at two of the biggest arcade games of all time -- Pac-Man vs. Ms. Pac-Man. While these two lovebirds may get along in the game's fiction, that doesn't mean we can't pit them against each other to see which game is better. Is it the original ghost runner or his hungry girlfriend? Find out in this episode of Defunct Games Decides.
Episode #42 - We're back with another brand new episode of Nintendo Power Uncovered, the only show on the internet not afraid to review every Nintendo Power cover. This week we're looking at issue 42, which was first released in November of 1992. This Star Wars-themed issue comes long before the second trilogy, back when everybody still loved George Lucas. Does the Cover Critic love this Nintendo Power cover? Find out now!
Episode #68 - Castle of Illusion was not only Mickey Mouse's first foray onto the Genesis, it was the Disney icon's first time in 16-bit. With all eyes on Sega, the developers created one of the best looking games of its time. Did critics fall in love with the look and feel of Castle of Illusion, or did they write it off like Mickey Mousecapade? We dig through old issues of GamePro, Electronic Gaming Monthly, Sega Pro, Video Games & Computer Entertainment, Raze and more for the answers.
Episode #67 - Long before Metal Gear Solid, Zone of the Enders and Boktai, Hideo Kojima made a futuristic crime drama called Snatcher. This cyberpunk adventure mixed point and click gameplay with light gun action. Did critics fall in love with this unusual pairing, or was Snatcher written off as being too wacky for its own good? We dig through old issues of Electronic Gaming Monthly, Mean Machines Sega, Die Hard Game Fan and GamePro for the answers.
Episode #193 - If you're like me, you've been binge-watching TV shows you missed during the regular season. This led me to The Goldbergs, ABC's family comedy set in the 1980s. But instead of enjoying the simple coming-of-age story, I couldn't get past the family's penchant for time travel. Discover the real problem with this TV family in the newest episode of On Running Feuds!
Episode #798 - Blue Estate is a light gun game that doesn't use a light gun. Grab your DualShock 4, because this on-rails shooter uses gyroscope technology to take players through eight exciting stages. Too bad the jokes are so awful and the gameplay isn't as accurate as needed, because this PlayStation 4 does a great job of staging action.
Episode #66 - Fact: People are into the World Cup. You may not be into soccer (or football, as the rest of the world calls it), but everybody else is. To honor the countries left playing in the athletic event, we're going to spend today looking at Mega Man Soccer on the Super NES. Were critics won over by Dr. Wily's robots, or did they balk at the terrible play control? We dig through old issues of Electronic Gaming Monthly, Super Play, GamePro and Nintendo Power for the answer.
Episode #1197 - It's Super Hero Month here at Defunct Games! Kicking off the excitement is Adam Wallace's review of Superman for the Atari 2600. Does the world's most recognizable hero translate to this 8-bitter? Find out now when you read Adam's full review of Superman on Atari 2600!
Episode #11 - For many of us, Nintendo Power was the gateway drug to harder video game magazines. With its eye-catching cover designs and an emphasis on detailed strategy guides, Nintendo Power toed the line between informative news source and wildly biased propaganda machine. No matter where you come down on this long-running magazine, it's interesting to look back at some of the misconceptions people have about Nintendo Power's early days.
Episode #803 - Another World is one of the most important video games of all time. It started the ball rolling for cinematic action games with emotional stories, and it has never looked better than it does on the PlayStation 4. Sadly, the game's short length and barebones package keeps this from being a must-own, but the low asking price and three-way cross-buy may make Another World: 20th Anniversary Edition worth considering.
Episode #65 - With the recent release of Another World on PlayStation and Xbox platforms, we thought it would be fun to take a look back at what critics thought of Out of this World when it was first released. Were they into the cinematic gameplay or turned off by the short adventure? We flip through old issues of GamePro, Electronic Gaming Monthly, Super Play, N-Force and Mean Machines Sega to find the answer to this question.
Episode #802 - Sniper Elite III is a third-person action game with a heavy emphasis on stealth action and sniping. Thankfully the levels are large and the player always feels in control, even in the frequent indoor portions. Gamers looking to run and gun will be disappointed, but everybody else will get a kick out of this solid World War II shooter.
Episode #48 - If the streets have been a little less violent than usual, it could be because the Caped Crusader is on the prowl. This is Batman week, a time for us to see what old school magazines thought of Batman. We flip through old issues of Electronic Gaming Monthly, GamePro, Super Play and CVG to see what the critics thought of Batman: The Video Game (NES), Batman: Return of the Joker (NES) and Batman (Genesis). See for yourself if the critics fell in love with the Dark Knight.
Episode #64 - Released two years after the Caped Crusader wowed movie goers, Batman was one of the most hyped Genesis games of all time. Kept from the United States for over a year, this 16-bit action game quickly became the most talked-about game in magazines covering the Sega Genesis. But was this Sunsoft game worth the wait, or was it yet another disappointing movie tie-in? We flip through old issues of GamePro, Sega Force, Raze and Electronic Gaming Monthly for the answer.
Episode #801 - Atelier Rorona Plus may not reinvent the role-playing genre, but it does add new life to the poorly-received 2010 game. By fixing many of the original game's problems (including combat, crafting, exploring, visuals, etc.), the developers have turned an otherwise middling RPG into one of this year's most surprising releases. Either on the PlayStation 3 or PS Vita, Rorona's quest to save her workshop is worth taking.
Episode #2 - Today we're looking at The Sun at Night, the brand new 2D action platformer from Minicore Studios. It's currently available on PC, and tells a story based on an alternate history of the Soviet space dog, Laika. It sure sounds action-packed, but I'm still on the fence. Let me ask Shelley Smith, the marketing director at Minicore Studios, one very simple question: Should I buy The Sun at Night?
Episode #63 - Batman is back, and this time he's going head-to-head with the Joker ... again. Return of the Joker is the 1991 sequel to Batman: The Video Game, the well-received NES action game based on the popular Tim Burton movie. Were critics happy to see the caped crusader once again? We dig through old issues of Electronic Gaming Monthly, GamePro, Nintendo Power and Nintendo Magazine System to find the answer.
Episode #1 - Today we're looking at Organic Panic, the brand new physics-based puzzle platformer from the minds of Anatole and Damon Branch. It's currently available on Steam Early Access, and sees fruits and vegetables battling it out with meats and cheeses in hundreds of different levels. It sounds like fun, but I'm still on the fence. Let me ask Grace Sin, community manager and PR at Last Limb Games, a very simple question: Should I buy Organic Panic?