Can you survive An Unholy Return: The 31 Games of Halloween?
Interview Reenactment
A Conversation About Horror Games from 1995 (Roundtable Reenactment)
By Cyril Lachel     |   Posted on October 29, 2014   |   Episode 11 (Show Archive)  

Welcome to Interview Reenactment Theater, where we recreate some of the greatest video game interviews of all time. Today's episode reenacts Next Generation magazine's 1995 interview about the state of violence in the games industry. Featuring four of the biggest names in interactive horror fiction, this interview tries to figure out how much violence is too much and where the sub-genre is headed. This is an incredible conversation about the blood and gore that is perfect for Halloween. Enjoy this, the season finale of Interview Reenactment.

CAST: Cyril Lachel as Next Generation, Jed Pressgrove as Tom Zito (Night Trap), Matthew Green as Jay Wilbur (Doom), Adam Tabor as Gilbert Austin (Harvester), Marcos as Leif Marwede (Blood Storm).

As a genre, horror games got a big kick in the butt thanks to the 1996 release of Resident Evil. Forget staying in the fringes, once everybody saw the money in scary games, major publishers got on board in a big way. Twenty years later, we still see a lot of high-profile horror titles. Bethesda recently published The Evil Within, Electronic Arts has Dead Space and even Nintendo dabbled in the genre with Eternal Darkness: Sanity's Requiem.

Beyond horror, games of all genres became more violent. First-person shooters are all the rage, Mortal Kombat remains popular and let's not forget that Sonic the Hedgehog's posse ended up packing guns. The violence in modern games would give Senator Lieberman a heart-attack, especially if he was outraged by Night Trap. I guess it's a good thing he's dead. What? He's not dead? Well ... let's just continue not telling him about Hatred.

What I find surprising is the split in opinion when it comes to scary games somehow altering the player's brain. It seems like there are some on the panel who believe that merely controlling a gruesome adventure game may actually do some harm. It's cute to hear the group talk about this as if it's a real problem. Thankfully these days we can simply cite the decade's worth of studies and not go with our gut.

SPECIAL THANKS: We would like to thank Next Generation magazine for not only running this interview, but also asking challenging questions. This episode would not have been possible without the editors at Next Generation, as well as Tom Zito, Jay Wilbur, Gilbert Austin and Leif Marwede. We would also like to thank Jed Pressgrove of Game Bias, Matthew Green of Press the Buttons, Adam Tabor of Transparency Pro, and Marcos.

Next Generation Interviews
Tom Kalinske
Sega Mark McAvoy 17:13
Next Generation Interviews
Tom Zito
Sega Jed Pressgrove 17:09
Next Generation Interviews
Sam Tramiel
Atari Aaron B. 8:10
Next Generation Interviews
Howard Lincoln
Nintendo Jeremy LaMont 12:02
Next Generation Interviews
David Perry
Shiny Steve Jaworski 8:54
Next Generation Interviews
Sen. Joe Lieberman
Politics Daniel Santos 16:07
Next Generation Interviews
Steve Race
Sony Brad Gallaway 24:49
Next Generation Interviews
Jeremy Smith
Core Justin Celani 20:10
Next Generation Interviews
Eugene Jarvis
Retro Kevin Bailey 15:01
Next Generation Interviews
Sam Tramiel (Part 2)
Atari Aaron B. 26:58
A Conversation About
Horror Games from 1995
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