Story Breakdown: The Mansion of Hidden Souls (Sega CD & Saturn)

One of the best parts of a video game is the ending, but who has the time to go back and play through every game? Let me introduce you to Game Over: The Early Years, the weekly show where we dive into classic games and spoil both their stories and endings. From the biggest hits to obscure classics, we're taking a look at some of the best and most memorable conclusions in video game history.

If there's one thing video game developers knew right from the beginning, it's that old mansions are inherently scary. They have big empty rooms, bad lighting and centuries of secrets hiding in plain sight. And you don't even need zombies and monsters to make them spooky, because you can fill the mansion up with butterflies and it would still have the same effect. Don't believe me? Then maybe we should take a trip to the Mansion of Hidden Souls. This is a series that first started on the Sega CD before moving to the Saturn, and I think it's high time we spend a few minutes talking about their crazy endings. Turn back now if you don't want to know what happens next, because today we're going to spoil the stories and endings for both versions of The Mansion of Hidden Souls. This is Game Over: The Early Years.


Still want more endings? Then I recommend you discover 23 Endings: The Early Years, the holiday series that ran during the 2017 holiday season. We cover Ninja Gaiden, Street Fighter II, Super Mario Bros. 2, Ghostbusters, Golden Axe, Metroid, Double Dragon, Flashback, Final Fight and many more!

And while you're just clicking on stuff at random, I suggest you head over to the Defunct Games YouTube page and subscribe to the channel. We're posting new episodes of Game Over: The Early Years every Monday, along with brand new game reviews throughout the week.

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