Catch'em by Prestige - Cover Review

Once upon a time there was a game called Ape Escape, it featured a young boy in a baseball cap trying to catch escaping monkeys with a giant net. In the game the monkeys would do all sorts of wacky things and had over-the-top personalities. It was a fun game full of cool locations and funny monkeys. And as similar as it sounds, that game I just mentioned has nothing to do with Catch'Em for the Amiga. But you have to admit that the similarities are striking. In fact, Sony's 3D platformer may be just a little too close for comfort. Unless this cover has nothing to do with the actual game, I'm just going to say that Catch'Em and Ape Escape might as well be the same game. There's just one minor difference between the two: Ape Escape's cover art didn't suck.

Look, I'm not against the silliness of the cover. I mean, I can appreciate all of the monkey's personalities. Heck, I'm even fine with the hopeless kid trying to sneak up on the helpless (and hungry) monkey. What I'm not okay with is the art style. More specifically, the fact that the longer you stare at this picture the more you hate it. I hate how creepy the kid looks, especially with his rosey cheeks and bad fashion sense. And speaking of fashion, I hate how the gorilla in the background is rocking a ballerina's tutu. I'm also a bit concerned about that giant apple, that thing has to be at least two feet tall. It really makes no sense. Then again, we are talking about a game where you're trying to catch monkeys with nets, I'm not sure how much sense this cover can make. Either way, Catch'Em is a good idea with one hell of a bad cover design.


Warning: Cannot modify header information - headers already sent by (output started at /home4/defunctg/public_html/shows.php:1) in Unknown on line 0