Can you survive An Unholy Return: The 31 Games of Halloween?
33 Consoles of Christmas
Sony PlayStation 2 (2000)
By Cyril Lachel     |   Posted on December 15, 2006   |   Episode 23 (Show Archive)  

It's time once again for Defunct Games' 33 Consoles of Christmas, your 33 part guide to the best and worst system designs of all time. Join Cyril Lachel and Chad Reinhardt as they judge 33 different game consoles based on what they think of the look. Forget about actual hardware and software, the only thing these guys care about is talking about their exterior design. Join us every day between November 23 and December 25 for a new console review!

Synopsis: The PlayStation 2 is the successor to one of the most important video game consoles of all time, and to say that it had a lot to live up to is an understatement. The good news is that sales wise the PlayStation 2 managed to succeed in ways that the original PlayStation could only dream of, even with two strong competitors constantly chomping at the bit. In the six years since Sony introduced the PS2 there have been hundreds of amazing games released for the system, including a number of powerful exclusives likes God of War, Kingdom Hearts, Devil May Cry and ICO. While gamers can debate the quality of the system itself, there's no denying that some of the best games of the current generation have appeared on the PlayStation 2.

Best Games: Grand Theft Auto: San Andreas, Final Fantasy X, Guitar Hero, Metal Gear Solid 3, God of War, SSX3, Tekken 5, Katamari Damacy, Dark Cloud 2, ICO and more!

These days it's fashionable to hate Sony, but I still like the look of the PlayStation 2. I don't "love" the look, I think it's a nice design that compliments what they are trying to accomplish. It's interesting to note that at least one major "innovation" came from the design of the PlayStation 2, and that's the choice on how you want your system to stand (either vertically or horizontally). All three of the major next generation game systems have adopted this design quirk, which seems to suggest that Sony was on to something. In my opinion the system had a real like sleek look to it; it was wide and short and was more than just a box. I like the slits on the front of the system, though they sometimes make it hard for me to see where to put my memory card and controls. One thing I don't like is that the blue square where the USB stuff plugs in, that seems to clash with the rest of the system. Other than that I feel that the PlayStation 2 has a fantastic look that is easily recognizable and easy on the eyes. The console isn't too fancy, but that's one of the reasons I don't mind looking at it.

I just want to beat this thing with a bone when I see it; it totally has a 2001 vibe when you stand it up vertically. Having the advantage of knowing what this system's successor looks like, the PlayStation 2 looks exactly as the middle child in Sony's family should; it's more sophisticated than the original PlayStation, yet not as futuristic, plotting to kill you as the PlayStation 3. I like a system to look a little intimidating, and the PS2 has that going for it. The slimmed-down model looks Audrey Hepburn fragile compared to the burly original model, and I don't care for that as much. Sure, it takes up a lot less room, but chances are if you step on the second model, it's going to break. This was the first Sony system that could be placed on either side depending on preference rather than necessity unlike the PS1. Visually, I don't know what Sony could have changed to make me love it anymore; maybe if it came wearing that Breakfast at Tiffany's cocktail dress...


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