Story Breakdown: Rival Turf vs. Rushing Beat (Super NES)

One of the best parts of a video game is the ending, but who has the time to go back and play through every game? Let me introduce you to Game Over: The Early Years, the weekly show where we dive into classic games and spoil both their stories and endings. From the biggest hits to obscure classics, we're taking a look at some of the best and most memorable conclusions in video game history.

Although it wasn't well-received by critics at the time and couldn't compare to the other beat 'em ups on the market, a lot of people have fond memories of Rival Turf. A lot of this has to do with the timing, coming out just a few months after Final Fight and being one of the first Super NES brawlers to allow for two-player support. But did you know that the version you and I played back in the 1990s was heavily changed through localization? To celebrate the game's 30th anniversary, I want to breakdown both stories and compare the game we got to Rushing Beat in Japan. Turn back now if you don't want to know what happens next, because today we're going to spoil the stories and endings for both Rival Turf and Rushing Beat. This is Game Over: The Early Years!


Still want more endings? Then I recommend you discover 23 Endings: The Early Years, the holiday series that ran during the 2017 holiday season. We cover Ninja Gaiden, Street Fighter II, Super Mario Bros. 2, Ghostbusters, Golden Axe, Metroid, Double Dragon, Flashback, Final Fight and many more!

And while you're just clicking on stuff at random, I suggest you head over to the Defunct Games YouTube page and subscribe to the channel. We're posting new episodes of Game Over: The Early Years every Monday, along with brand new game reviews throughout the week.

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