Story Breakdown: Metroid Fusion (Game Boy Advance)

One of the best parts of a video game is the ending, but who has the time to go back and play through every game? Let me introduce you to Game Over: The Early Years, the weekly show where we dive into classic games and spoil both their stories and endings. From the biggest hits to obscure classics, we're taking a look at some of the best and most memorable conclusions in video game history.

This week brings the release of Metroid Dread, the first original 2D installment in Nintendo's long-running sci-fi franchise in almost twenty years. For many, Metroid Fusion is a high-water mark in the series and one of the Game Boy Advance's very best games, but I have a confession to make -- I was never that into it. It was too linear and felt like it was always holding my hand, taking away a lot of what I loved about Super Metroid. But, with the next installment just days away, I figured that this might be a great time to give this side-scrolling classic a second look. Turn back now if you don't want to know what happens, because today we're going to spoil the story and ending for Metroid Fusion on the Game Boy Advance. This is Game Over: The Early Years!


Still want more endings? Then I recommend you discover 23 Endings: The Early Years, the holiday series that ran during the 2017 holiday season. We cover Ninja Gaiden, Street Fighter II, Super Mario Bros. 2, Ghostbusters, Golden Axe, Metroid, Double Dragon, Flashback, Final Fight and many more!

And while you're just clicking on stuff at random, I suggest you head over to the Defunct Games YouTube page and subscribe to the channel. We're posting new episodes of Game Over: The Early Years every Monday, along with brand new game reviews throughout the week.

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