What Is It?
The original Dino Crisis was a slow and plodding adventure in the style of Resident Evil. It employed the same dynamic camera angles, tension-filled music and, like it or not, the tank controls so popular at the time. The only difference was the subject matter, which traded zombies for dinosaurs. It may not have been the most original adventure game of its day, but Dino Crisis was a solid PlayStation title scratched a very specific itch.
This is Dino Crisis 2, a game where Capcom decided to throw out all of the mood and tension. Instead of keeping the survival horror motif, this 2000 sequel opts for fast-paced action. You play as Dylan Morton and Regina, two Tactical Reconnaissance and Acquisition Team members sent in on a search and rescue mission in the heart of dinosaur country. The two characters must work together to solve puzzles, hunt dinosaurs and make sure everybody gets out alive.
Does It Still Hold Up?
Dino Crisis controls like a tank. It's exactly like all of the Resident Evil games on the PlayStation, you push up to go and hope for the best. The good news is that aiming your gun is an absolute breeze. All the player does is hold R1 and the character will lock on to next closest dinosaur, even if they're sneaking up from behind. It's an easy system that makes the action elements worth playing. Outside of the controls, I was impressed by the game's sharp environments. I've grown bored of Resident Evil's dark and gloomy world, so it was exciting to have the same sorts of thrills outdoors for a change. Also, dinosaurs are better than zombies (it's just a fact).
Is It Worth The Money?
Dino Crisis 2 is the type of game I should overwhelmingly recommend, yet I find myself torn. There's no question that the game is gorgeous. I also really enjoyed the game's action-oriented gameplay, something that was missing from the first game. However, some of the changes have turned this into a game I don't like. For one thing, I can't stand the main characters. It's not that they are unlikeable, just boring and dull. I was also turned off by the linear level designs, something that made this game feel more like a shooting gallery than survival horror. The end result looks good, but Capcom squandered most of the game's potential. At little over four hours, players may want to think about whether Dino Crisis 2 is worth six bucks.