Story Breakdown: Gimmick! (Famicom)

One of the best parts of a video game is the ending, but who has the time to go back and play through every game? Let me introduce you to Game Over: The Early Years, the weekly show where we dive into classic games and spoil both their stories and endings. From the biggest hits to obscure classics, we're taking a look at some of the best and most memorable conclusions in video game history.

From Bionic Commando's grappling hook to Mega Man stealing his enemy's powers, 8-bit games were full of great gimmicks. But in the sea of lookalike platformers, the only gimmick I care about is Mr. Gimmick. That's right, today we're celebrating Yumetaro, the star of the 1992 SunSoft game Gimmick. Only released in Japan and Scandinavia, this obscure SunSoft platformer is more than just a hidden gem; it's one of the greatest 8-bit games ever made. It also has a phenomenal ending that you just have to see. To help celebrate this classic's thirtieth anniversary, I think it's time to show you why Mr. Gimmick is the absolute best. Turn back now, because today we're going to spoil the story and ending for Gimmick on the Nintendo Famicom. This is Game Over: The Early Years!


Still want more endings? Then I recommend you discover 23 Endings: The Early Years, the holiday series that ran during the 2017 holiday season. We cover Ninja Gaiden, Street Fighter II, Super Mario Bros. 2, Ghostbusters, Golden Axe, Metroid, Double Dragon, Flashback, Final Fight and many more!

And while you're just clicking on stuff at random, I suggest you head over to the Defunct Games YouTube page and subscribe to the channel. We're posting new episodes of Game Over: The Early Years every Monday, along with brand new game reviews throughout the week.

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