Bionic Commando (Ch. 7)


Pay special attention to which arm is bionic this week!
PREVIOUSLY ON CYRIL READS BIONIC COMMANDO: After successfully defeating the evil NAZZ organization, Jack Markson and his partner, Super Joe, were ready to celebrate their victory. But Generalissimo Kilt and his BADD terrorist group had other ideas. Using ninjas and snipers, Kilt ruined their day and kidnapped Super Joe. Thankfully Jack was able to escape, but not before suffering some major injuries to his arm. The Federation may have been able to save Jack, but they were forced to remove his arm and attach a plastic bionic arm that will aid him on his quest to defeat Kilt and rescue Super Joe. In his first mission, Jack was able to dodge bullets and confuse the enemies with his bionic arm. Unfortunately not everything went as planned, because our hero was captured by Kilt and forced to make a narrow escape. Will he be able to flee this dangerous first level? Find out now when you listen to chapter 7 of Bionic Commando!

So we've successfully survived the first three episodes of Cyril Reads Bionic Commando, hopefully you're ready for our 4th week of this podcast! In this exciting episode we learn that escaping stage one is harder than it sounds, especially when there are all those guys after you. We also learn that Jack has a thing for pizza and women spies. And did I mention that we learn what the book's free trading card has to say? Well it's true, and it's all yours when you listen to the seventh chapter of Cyril Reads Bionic Commando!

In case you have yet to listen to last week's amazing third episode, I suggest you go back and do that now (I'll wait). To everybody else that is caught up I proudly offer you Cyril Reads Bionic Commando chapter seven ...


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Episode 4 - Bionic Commando (Chapter 7)
00:00 - Introduction to Bionic Commando
01:17 - Chapter 7: Jack Gets Caught!
10:17 - Cyril Reads the Free Trading Card
11:28 - An Open Letter to J.B. Stamper!

(Technical Information: CYRIL READS BIONIC COMMANDO - Episode 4 runs for 15:50
at a size of 9.07 mb zipped or 9.07 mb unzipped.)

Note: Defunct Games would like to thank both Capcom and GRIN for supplying both music and sound effects. We would also like to thank all of the other websites and podcasts who linked and advertised this article. And of course we would like to thank the people who listened to it, without you we wouldn't be able to make a terrible podcast like this. See you next week for another exciting episode of CYRIL READS BIONIC COMMANDO!)