Compilation Anxiety


Here's here's a game that gets the video game compilation right ...
Now that we've mastered the rules for portable video game compilations it's important to take a look at a few collections that could take advantage of these lessons. Sadly Defunct Games carries no weight when it comes to getting developers to make video games, but we still thought it would be fun to show the dozen compilations we cannot live without. Some of these games are classics nobody would argue against, others are forgotten gems that need to be played by a brand

And one that fails miserably!
new audience. Agree or disagree, these are our picks for the best (and most necessary) video game compilations. Now here's hoping these video game companies are paying attention to Defunct Games!

(Editor's Note: Think this list is silly and useless? Think again! Last year I asked for ten new portable games, and wouldn't you know, half of them came true! I wanted more classic compilations, specifically asking Capcom and Midway to release their greatest hits on the system. And they did! I suggested Resident Evil. And they made it! Worms? On both the DS and PSP! SSX came out mere months after I recommended it. And my number one game, Power Stone, is coming out later this year. That's five out of ten, getting half right is nothing to sneeze at. How many of these games will make their way to store shelves? If last year is any indication then we're in for a year full of amazing compilations.)

Midway Arcade Treasures: Extended Play 2nd Attempt: Not every company is going to get their compilation right the first time out of the gate, which is exactly what Midway found out when they released their buggy Midway Arcade Treasure set to dismal reviews and slow sales. But just because they couldn't get it right doesn't mean that

Total Carnage!
can't try it again, after all, we're talking about games people actually want to have on the hand held. We're talking about Moral Kombat I and II, we're talking about ... okay, so it's really just Mortal Kombat I and II that we want to see on the PSP. So maybe it's time Midway goes back to the drawing board, works all the kinks out, adds Ultimate Mortal Kombat 3 and then re-releases it for a reduced price. Sound like a plan?

And while they're at it, maybe they can go ahead and deliver a few other games people might want to play on the hand held. Like Smash TV and Total Carnage. Maybe it's time that Midway gives us a couple of the San Francisco Rush games, we know Sony's little handheld can deliver the goods when it comes to racing games. I suppose it would be highly unconventional to re-release a popular compilation, but Midway Arcade Treasures: Extended screams for a little polish. This is a perfect example of a good collection ruined by a bunch of glitchy problems.

Konami Castlevania Collection: Back at E3 2002 I remember watching Konami demo a Castlevania collection for the PC, a game that featured the first three 8-Bit Castlevania games on one PC CD-ROM disc. I asked the Konami representative the question everybody wanted to know, "when the hell is this game coming out on a game system?" She suggested that if it sells well on the PC they might consider a console release, but here we are four years later and all we're getting are these new Castlevania games! Don't get me wrong, the new Castlevania games are great, but I would love to go back through the original Belmont adventures while waiting to catch the airplane. And not just the first three NES Castlevania games, but the 16-Bit stuff, too. We're talking about games for the Super NES, Genesis, and even PC Engine ... and who knows, maybe they can be nice enough to let us play the classic MSX2 version of Vampire Killer! Of course, at this point I would settle for Konami to allow us to download Symphony of the Night on the PSP.

Capcom Console Classics Remix: There's no doubt that Capcom is on a roll when it comes to porting their classic arcade games to the PSP, in 2006 alone we'll see nearly three dozen arcade hits (and misses) ported to Sony's portable PlayStation. But you and I both know that eventually Capcom will run out of arcade games worth owning and will have to resort to another kind of portable offering ... Capcom Console Classics Remix! Instead

DuckTales
of just offering arcade ports we suggest Capcom diversify and provide some of their best loved console games for the current generation consoles. And we're not just talking about 8-Bit, I'm talking about classics from the last twenty years of Capcom's history.

How cool would it be to go through the NES version of Bionic Commando on your PSP? Okay, I know a lot of you are already doing this, but how could would it be to play the game legally? Or what about the surprisingly amazing DuckTales NES game? And maybe it's time to bring Willow and Yo Noid back, now that everybody has forgotten about their cultural significance. But forget those 8-Bitters, it's gems like Pocket Fighters that really has me drooling over the idea of a Capcom console collection. Sooner or later this collection will simply have to become reality; Capcom doesn't have enough arcade hits to warrant too many more versions of the Capcom Arcade Classics line.

Sega RPG Ages: Although Sega has had a long tradition of publishing great role-playing games, these days most people can only remember the Phantasy Star series. Perhaps it's time for Sega to do

Shining and the Darkness
something about that and offer a disc full of classic Sega role-playing games. Obviously we would want to have the Phantasy Star games present, but who can forget about the Sword of Vermillion or Panzer Dragoon Saga? And while we're at it why not include a few forgotten games, such as Fatal Labyrinth or Landstalker?

Of course, the real reason to have a collection like this is to FINALLY release all three of the Saturn Shining Force scenarios. Loyal U.S. Saturn fans were only invited to one of Shining Force's adventures, isn't it about time Sega finally allows those gamers (and new fans) to experience the full story? We can spend all day suggesting great video game compilations, but of all the games we can come up with a Shining Force set is among the most necessary. Sega, if you do this one thing for me I promise I will never say another bad thing about you. Until then, you're dead to me!

SNK Arcade Classics - Fighting Series: SNK is one of those companies you can't help but be a little disappointed with year after year. While fans may love the fact that they haven't veered too far from their original 2D roots, SNK continues to do little things wrong that only frustrate their user base. For example, how hard would

World Heroes
it have been to release all of those Xbox King of Fighters games in one set? And is there a specific reason Metal Slug 3, 4 and 5 need to be on three different discs? And where are SNK's very best titles, games like Last Blade 2 and Samurai Shodown 2?

Perhaps there's hope on the way, SNK recently announced a Metal Slug collection for both the PSP and the Nintendo Wii. This game will feature six different Metal Slug games on one disc, definitely a step in the right direction. So while SNK is feeling generous I say why not go one step further and announce SNK Arcade Classics: Fighting Series; a game with a good cross selection of classic Neo Geo brawlers. Let's see Last Blade and Samurai Shodown in the set, and while they are at it how about including World Heroes and Art of Fighting? Allow gamers a chance to play these games online and SNK could really be on to something.

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