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Splatterhouse

In a world before a rating system there was this disgusting game inspired by every horror movie you've ever seen. Splatterhouse may not attempt to be much more than a guilty pleasure, but it was one of the best reasons to own a TurboGrafx-16 for a long time. See what Cyril thinks of Splatterhouse in this full review!

I have seen more horror films than my mom would probably want me to see as a child, and I'm sure that games like Slatterhouse didn't subside my horror craving for long. And even as a child of the horror revolution, I can still say that Namco's Splatterhouse is as fun as the movies it's ripping off.

Ripping off? Well, let's just say that your charcter has a mask "forever" stuck to his face, like Jason in the Fiday the 13th films. You have to beat up worms, maggots, face shuckers (from the Alien films), and many more. And while the control is never anything better than average, and the scares never quite show up, the game is still the guilty pleasure I remember it being. Gone may be the years where these 2D, hack and slash games ruled the sale charts, but you can never have too much carnage. An interesting observation, while the game is clearly made by Namco (who also made the sequels on the Genesis), the box make mention that the game is by NAMCOT. Strange.

I have seen more horror films than my mom would probably want me to see as a child, and I'm sure that games like Slatterhouse didn't subside my horror craving for long. And even as a child of the horror revolution, I can still say that Namco's Splatterhouse is as fun as the movies it's ripping off.

Ripping off? Well, let's just say that your charcter has a mask "forever" stuck to his face, like Jason in the Fiday the 13th films. You have to beat up worms, maggots, face shuckers (from the Alien films), and many more. And while the control is never anything better than average, and the scares never quite show up, the game is still the guilty pleasure I remember it being. Gone may be the years where these 2D, hack and slash games ruled the sale charts, but you can never have too much carnage. An interesting observation, while the game is clearly made by Namco (who also made the sequels on the Genesis), the box make mention that the game is by NAMCOT. Strange.

I have seen more horror films than my mom would probably want me to see as a child, and I'm sure that games like Slatterhouse didn't subside my horror craving for long. And even as a child of the horror revolution, I can still say that Namco's Splatterhouse is as fun as the movies it's ripping off.

Ripping off? Well, let's just say that your charcter has a mask "forever" stuck to his face, like Jason in the Fiday the 13th films. You have to beat up worms, maggots, face shuckers (from the Alien films), and many more. And while the control is never anything better than average, and the scares never quite show up, the game is still the guilty pleasure I remember it being. Gone may be the years where these 2D, hack and slash games ruled the sale charts, but you can never have too much carnage. An interesting observation, while the game is clearly made by Namco (who also made the sequels on the Genesis), the box make mention that the game is by NAMCOT. Strange.

I have seen more horror films than my mom would probably want me to see as a child, and I'm sure that games like Slatterhouse didn't subside my horror craving for long. And even as a child of the horror revolution, I can still say that Namco's Splatterhouse is as fun as the movies it's ripping off.

Ripping off? Well, let's just say that your charcter has a mask "forever" stuck to his face, like Jason in the Fiday the 13th films. You have to beat up worms, maggots, face shuckers (from the Alien films), and many more. And while the control is never anything better than average, and the scares never quite show up, the game is still the guilty pleasure I remember it being. Gone may be the years where these 2D, hack and slash games ruled the sale charts, but you can never have too much carnage. An interesting observation, while the game is clearly made by Namco (who also made the sequels on the Genesis), the box make mention that the game is by NAMCOT. Strange.

I have seen more horror films than my mom would probably want me to see as a child, and I'm sure that games like Slatterhouse didn't subside my horror craving for long. And even as a child of the horror revolution, I can still say that Namco's Splatterhouse is as fun as the movies it's ripping off.

Ripping off? Well, let's just say that your charcter has a mask "forever" stuck to his face, like Jason in the Fiday the 13th films. You have to beat up worms, maggots, face shuckers (from the Alien films), and many more. And while the control is never anything better than average, and the scares never quite show up, the game is still the guilty pleasure I remember it being. Gone may be the years where these 2D, hack and slash games ruled the sale charts, but you can never have too much carnage. An interesting observation, while the game is clearly made by Namco (who also made the sequels on the Genesis), the box make mention that the game is by NAMCOT. Strange.
By Cyril Lachel -- Defunct Games

Story from Defunct Games: http://www.defunctgames.com/review/487/splatterhouse
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