Long before they published blockbuster racing games like Dirt and Colin McRae Rally, Codemasters made a fortune on their Micro Machines line. This top-down driving game wasn't about who had the fastest time around the lap, but rather who was able to stay in the on course without falling behind. Players earned points based on bumping the competition off the screen, creating one of the most ingenious takes on the competitive racing genre.
Dynasty Warriors Next
I was elated when I heard that there was going to be a Dynasty Warriors game on the PlayStation Vita at launch on February 22, 2012! It's no secret that I'm a big fan of this series; however, anyone who knows me also knows that I'm willing to acknowledge the series short comings. At it's core the Dynasty Warriors series is a huge hack and slash where you're knocking out hundreds of thousands of enemies with magic and weapons ranging from the standard pike and sword to the absurd harp and flute. That's right, I said knock out! A lot of people mistakenly think you're killing folks in large hoards, in actuality you're not. If you're familiar with the series than this so far has just been old hat; just like the last few installments of the series on the PlayStation 3 and Xbox 360.
Disney's Bonkers: Wax Up!
Having already exhausted DuckTales, TaleSpin, Duckwing Duck and Chip and Dale's Rescue Rangers, video game developers were forced to dig deep into the Disney Afternoon line-up for fresh ideas. Sega opted for Bonkers, a middling cop show-style animated series starring Ron Perlman, Rip Taylor and Jim Cummings. The result is Disney's Bonkers: Wax Off, a perfectly acceptable 2D maze game.
Apparently Capcom didn't get the memo. When you set out to make a 2D platformer based on a popular cartoon series, nobody is looking for quality. This is the kind of thing that will sell itself, regardless of how good the game is. Thankfully Capcom didn't listen to the conventional wisdom, because their take on Disney's DuckTales is an 8-bit masterpiece that should not be missed.
Disney's Chip 'n Dale: Rescue Rangers
Chip 'n Dale: Rescue Rangers for the Nintendo Entertainment System is exactly like the hugely popular Disney Afternoon show it's based on. You get cartoony violence, familiar characters and a ridiculous plot line that feels bolted on at the last second. Much like the animated show that ran from 1989 to 1990, this pales in comparison to Disney's DuckTales in every possible way.
Disney's Darkwing Duck
By the time they got to Disney's Darkwing Duck, Capcom was done coming up with new ideas. Instead of finding one or two defining gimmicks like they did with DuckTales, Rescue Rangers and TaleSpin, the developers simply made a Mega Man clone. Thankfully it's a damn good Mega Man clone. But even the solid level designs and great graphics aren't enough to make you forget that you've seen and played this all before.