It's time to wake up the Claptrap and pick out a gun, because Borderlands is back and ready for round two. Recently 2K Games had their American unveiling of Borderlands 2, offering gamers and journalists alike a chance to see the first few minutes of this hotly anticipated sequel. I came away impressed with what I saw and ready for more.
As with any teaser, there are still a lot of unanswered questions. They barely touched on story elements, most of the characters are a mystery and they didn't mention anything about weapon management. Thankfully I was able to snag a few juicy details that certainly suggest that Borderlands 2 is the sequel we've all been waiting for. Here are the ten things you need to know about 2012's biggest sequel!
1. This Is Still a Borderlands Game
If you had any fears going in that Gearbox would drastically change the Borderlands formula, let me put your mind at ease. This is still a Borderlands game, complete with the stylish visuals, goofy sense of humor and more guns than you know what to do with. Although the guided demo was short (around 20 minutes total), I did get a good sense of where the team is taking the much-loved franchise. Gearbox promises that this will be more than just another set of levels and missions; it will be a full sequel in every sense of the word. They have gone in and fixed, altered and upgraded every complaint I had with the game ... including a few I didn't know I had.
2. This Time the Enemies Aren't Messing Around
If you've played the original Borderlands, then chances are you've noticed how easy it is to game the computer AI. Because they can't climb ladders or roll out of the way, some gamers found the enemies a little too easy to beat. That is no longer the case in Borderlands 2. Now the midget psychopaths will jump from level to level, climb up large walls and do everything in their power to kill you. They are also better at dodging your fire, making them an even bigger nightmare this time around.
3. No, Seriously ... The Enemies Aren't Messing Around
If it wasn't bad enough that your enemies can scale walls and roll out of the way, they also have the ability to interact with the backgrounds. That means they'll pick up rocks, grab weapons and more. Early in the demo we see a large robot rip an icicle off the snowy environment and use it as a stabbing device. This certainly has the potential to alter the way fight is headed at a moment's notice, which means that you'll always have to be on your feet.
4. The Guns!
Borderlands had a lot of guns. At times it felt like there were hundreds of guns to be found, each a little different from the last. That's definitely going to be the case in this sequel, but with one important change. This time around Gearbox has put a larger emphasis on the gun's manufacturer. Each company now has its own signature feature, which helps set it apart from the other manufacturers. For example, one company is so cheap that they make disposable guns out of plastic. Another gun maker is known for their rapid fire rate, even when it comes to weapons like the shotgun and missile launcher. This sounds like an excellent way to make the companies matter this time around.
5. Introducing the Gunzerker
Much like the first game, Borderlands 2 offers four playable character classes. While Gearbox has stayed quiet about most of the classes, they were ready to show a brand new character with a very special ability. This brand new character is a Gunzerker, a slightly modified version of the original Berserker class. This massive beast of a man towers over the enemies and knows a thing about shooting a gun. In fact, he knows a few things about how to shoot TWO guns. This character's perk is the ability to wield two guns at the same time. I'm not talking about a couple of pistols, but the ability to wield any two guns. It can be a couple of assault rifles or, if you want to make sure the enemy is dead, two missile launchers. The choice is yours.